Space Marine, finished , I think

Work In Progress / 06 November 2024

Played the game and I see how much I got wrong lol (my shoulders are waaaay off).

 Been very busy at work and got I bit bummed by how awesome the suits look in the game but I finished it :D  the texturing a least. Went for the ceramic look of the game and not the worn painter metal like before, I like it!

When I find the time , I 'll try to make some nice renders with nice poses with my blenshapes for the face (that are a still bit shit to be honest)


 

Space Marine

General / 26 April 2024

slowly getting there! 






Space Marine

General / 22 April 2024

Space Marine again yes I know

General / 12 April 2024

Helmet 



Space Marine

Work In Progress / 10 April 2024

Some progress made over the week end. I'm trying out plasticity and praticed by making the Bolter , it's not great but more than good enough for this guy. what is left to do : finish the helmet, make a powersword, a blenshape and a complete texture overhaul. 

cheers


Space Marine sama

General / 03 April 2024

I tried baking some fibermesh to fake facial hair and a shaved head but my wife told me it looked like he had had hair implants in turkey, and to be honest she's right , it looks shite. I guess I failed :) will persevere and try again tomorrow , I don't want him to be hairless and look like a big baby.

Wish I had more time to experiment.


I made some seals

General / 27 March 2024

A small update: I added some purity seals and a rag to hide the crotch.


Space Marine dude

Work In Progress / 25 March 2024

Moar work



Space Marine More wip

Work In Progress / 21 March 2024

Retopo is freedom.

The texture is just my base materials for now. I have a feeling the head is too big and that the shoulders are too small. Next to build are weapons , seals of purity , pouches...

This is fun, I am starting to feel confident enough to tackle something  more ornate and busy (tech priest, big Orc or chaos dude).



Space Marine WIP

Work In Progress / 15 March 2024

A little update, the pace is slow .

The texture is basic for now , I will refine it a lot when I have all the pieces baked. The head is the zbrush export with a quick polypaint. I don't want to make him bald because he looks  already very generic but space marines DO look better bald :] The Eyebrows are going to be a struggle. Once all the basic parts are done I'll try and make him more unique and work on the story telling.